*********************
* Products Overview *
*********************

(These are the original descriptions from the old shareware
distributions, so partly outdated.)


P r o g r a m m i n g   T o o l s  (Pascal)


1  The MyMouse Software Package 1.60
------------------------------------

  - MyMouse is the finest mouse control unit available.  It is NOT such a
    petty interface unit for controlling the mouse driver.  MyMouse provides
    new service routines, which draw the graphics mouse cursor.  So, you
    can define cursors of any size and color.  This produces Windows comfort
    (32 x 32 pixels) in DOS programs -- and still more (100 x 100 is no
    problem at all).  Mouse cursors can be adapted automatically to graphical
    control elements on the screen.  The cursor's hide-and-show flickering
    is largely avoided.  SVGA support, direct support for Microsoft and
    Mouse Systems mice (no driver required), driver-bound support for any
    mouse. The latest features: VESA support (up to 1024x768x256), and
    anti-flickering timing logic.

  - MyFonts is the universal font management unit.  It allows the output of
    VGA BIOS fonts as well as Windows bitmap, Windows vector (scalable) and
    MS DOS codepage-specific fonts in your Pascal programs.  In addition,
    scalable BGI fonts are supported directly.  All fonts are handled in a
    flexible, font-independent and consistent way.  Bold font versions can
    be synthesized, TV markers and character spacing are supported directly,
    Windows text metrics are supported.  SVGA support.

  - VgaMem is the VGA rest memory management unit.  It provides highly-
    optimized copying routines and graphical operations.  VGA rest memory
    (about 100 K at standard resolution) is dynamically allocated and freed,
    graphical images are stored efficiently there.  Further, Graph's PutImage
    routine is replaced by one capable of clipping.  SVGA support.


2  Graphics Vision 2.10
-----------------------

	NOTE: There is a program called "Graphic Vision" on some FTP
	      servers, which should not be mixed up with our Graphics
	      Vision. (You would notice the difference in the program
	      description.)

  Graphics Vision is an object-oriented class library, which provides an SAA
  graphical user interface with MS Windows look but is *fully compatible*
  with Borland's text mode library Turbo Vision 2.0. That means, existing
  Turbo Vision programs can be made run in graphics with little changes.
  Thus, Graphics Vision is not only the graphic enhancement for your
  Turbo Vision programs but also a real alternative to Windows programming
  and the OW Library.

  Graphics Vision is not a simple text-in-graphics emulation of Turbo
  Vision, but an object hierarchy, which bases on Turbo Vision's objects
  and provides a new, full-graphic object hierarchy, whose functionality
  enhances and outperforms Turbo Vision's capabilities.

  Graphics Vision supports a step-wise conversion of existing
  Turbo Vision applications into powerful graphical applications by
  providing a highly efficient Turbo Vision emulation. That is,
  even objects from compiled Turbo Vision units can be integrated
  into your Graphics Vision application.

  Graphics Vision's decisive feature is its clever visibility management.
  You need not care about partially hidden views or windows, just draw
  into them, and Graphics Vision will do the rest. Of course, frame
  buffering and metafiling are used to speed up drawing. Graphics Vision
  even supports transparent views! This enables using non-rectangularly
  shaped views.

  Graphics Vision is extremely fast through highly-optimized graphical
  routines and good algorithms. Instead of using the BGI, Graphics Vision
  comes with its own graphic libraries. MetaGraph is a module especially
  designed for use in a graphical user interface. VgaMem and other units
  provide efficient BitBlt'ing (i.e. video copying methods). MyMouse does
  the advanced mouse control, such as providing large-scale mouse cursors.

  Graphics Vision breaks the limits of common DOS-applications' font
  support. Where you need fast bitmapped fonts, MyFonts gives you access
  to Windows fonts, but also supports VGA fonts. Where scalable fonts
  are needed, TrueType and vector (both Windows and BGI) fonts are supported.

  Graphics Vision supports the Turbo Vision-style resource files, of course.
  Moreover, Windows resources can be integrate into your projects. Just
  design your dialogs, menus, accelerators, and bitmaps in the Resource
  Workshop. Even BWCC-style dialog controls (bitmapped buttons and 3-D look)
  are provided. Graphics Vision's standard identifiers and menus are
  included as RC files.

  Graphics Vision applications can easily be translated into other languages.
  The standard texts are loaded from a language resource, which is
  available both in English and German by default. Using the Language
  Compiler, you can add scripts to this resource, for your own modules and
  any language you like to support.

  Graphics Vision comes with an extensive online documentation. The
  registered/licensed version includes even a hypertext version, which
  can be integrated into the Borland Pascal IDE. Lots of example
  applications show how to use the features of Graphics Vision.

  Here are some more features in keywords:
  * intelligent window management, including number handling,
  * hierarchial pull-down menus, including bitmapped items and check marks,
  * context-sensitive help, including StatusLine hints, flying hints, and
    hypertext help,
  * Windows-style dialog controls,
  * input lines with validation,
  * several classes of listbox-like objects, including comboboxes and tables,
  * virtual (i.e. scrollable) desktop, including a desktop map,
  * window list dialog,
  * desktop gadgets, including a mouse watcher, an analog and digital clock.

  Other tools included are: Clipboard, Profile


3  MetaGraph  1.0
-----------------

  MetaGraph provides highly-optimized graphical routines, which replace
  the functions of the Graph unit.  It provides efficient
  directly-implemented graphical operations and SVGA support.

  The greatest thing: MetaGraph supports the Metafile conception,
  such that you may record complex graphic operations and play them
  at an enormous speed, which may let your programs up to twice as
  fast!

4  TrueType Fonts for DOS 1.60
------------------------------

  This is a Pascal programming package, providing
  full-featured access to TrueType fonts within your DOS
  programs.

  TrueType fonts can arbitrarily be scaled, rotated, sheared and
  distorted in order to fit your demands to the text.

  Additional fonts supported are:

  * Windows scalable and bitmapped fonts,
  * BGI fonts,
  * BIOS fonts and
  * code-page dependent fonts (CPI).

  Logical fonts are - once created - consistently addressed by
  font handles. All output and metric procedures are interface-
  compatible with Graph's text routines.

  The registered version includes the following tools:
  Clipboard, Profile.

5  Windows Bitmaps for DOS
--------------------------

  This is a Pascal programming package, providing access to Windows and
  OS/2 bitmaps. Supported are BMP files as well as bitmap resources and
  device-compatible bitmapped clipboard data.

  These bitmaps are efficiently converted into BGI-conforming images,
  which can easily be output by Graph's PutImage. (The registered
  version includes a bitblt unit, which replaces Graph's PutImage
  by a procedure capable of clipping.)

  Even the palette information provided with these bitmaps is handled:
  Using a nearest-color algorithm using distances in the color cube,
  the bitmap's colors are assigned to the appropriate screen colors.

  Supported are monochrome as well as 16-color, 256-color and 24-bit bitmaps
  and 16-color and 256-color screen modes. The color depth is
  automatically adjusted.

  Bitmaps and images can be larger than 64K.

  The registered version includes a unit capable of reading bitmapped
  data from Windows' clipboard. Additional tools included are
  Clipboard and Profile.


A p p l i c a t i o n   P r o g r a m s

(No longer distributed.)

1  Chemical Molecules 3.0  (German version only)
-------------------------

  Three-dimensional view of chemical molecules, which can easily be
  built by the user.  Atom radii are stored within the program, such
  that you only need to specify the element.

  Chemical Molecules has a fantastic Windows-like graphical user
  interface, though running in DOS.  It includes a Multiple Document
  Interface for several molecules displayed at the same time.

  Flicker-free, smooze and fast animations of the molecules are
  provided through an optimized integer arithmetic and optimized
  graphical routines. These animations provide a perfect view on
  the three-dimensional molecular structure. Atoms, bindings, and
  element symbols can be individually switched on and off. An extra
  feature is the calculation of the sum formula.

2  Formula Editor for DOS 1.00  (German version only)
------------------------------

  This is a nice tool for easily printing well-formed mathematical
  formulae. Operators and structures can be defined individually.



Additional Tools in the registered/licensed versions
----------------------------------------------------

Clipboard                                     Doc: TPH, Text  Package: MM, GV

  The ClipBrd unit implements the Windows clipboard functions for your
  DOS programs. Running in a DOS box within Windows, the shared clipboard
  is accessed via the API. Thus, your DOS applications can take part in
  Dynamic Data Exchange. Running under DOS, the functions are emulated.

Profile                                       Doc: TPH, Text  Package: MM, GV

  Profile unit implements the Windows profile functions (i.e. INI file
  handling) for your DOS programs. File access is done by a specially
  adapted buffered stream for optimal performance.

