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Triangulated Manifolds with Few Vertices (a computational approach)
Special Events| Speaker: | Frank Lutz, ZIB/ Technische Univ. Berlin |
| Location: | 693 Kerr |
| Start time: | Fri, Sep 29 2000, 2:10PM |
Description
In the early days of topology, manifolds and their invariants were
often studied via triangulations. Since the manifolds themselves,
and not their combinatorial structure, are the real objects of
interest in topology, there was a growing desire to get away from
triangulations, and therefore in the 1930's and 40's algebraic tools
gradually replaced the combinatorial ones.
While triangulations always remained of interest to discrete
geometers and geometric and $PL$ topologists, the emergence
of computers has subtly changed the general situation.
It is now possible (at least in principle) to study compact
manifolds and compute their invariants on a machine.
In this talk, I will report on joint work with Anders Bjoerner,
Ekkehard Koehler and Wolfgang Kuehnel on developing computer methods
for experimentation with triangulations. In particular, we had in mind
to explicitly construct minimal or otherwise optimal triangulations.
Using a heuristic, based on bistellar flips that locally modify the
triangulation of a manifold, minimal triangulations were found for
S^2xS^2, S^3xS^2, S^3xS^3 and RP^4. Also we obtained a 16-vertex
triangulation of the Poincar'e homology 3-sphere, which is the
starting point for a series of non-PL d-spheres with d+13 vertices
for d >= 5.
Moreover, our heuristic is helpful to recognize the homeomorphism type
of a manifold. For many examples of vertex-transitive combinatorial
manifolds with few vertices, which we obtained by enumeration,
this was carried out successfully.
